![commandos behind enemy lines patch commandos behind enemy lines patch](https://www.picclickimg.com/d/l400/pict/401747329344_/VFA-163-ARK-ANGELS-BEHIND-ENEMY-LINES-US-NAVY.jpg)
So I don't think that's the real reason.īut there was a speedup of sorts. Even then, most modern processors don't even downclock that low (the lowest I've seen is like 800MHz). Or at the very least, were not in the hands of consumers. The minimum it requires is a Pentium II 300 MHz, taking "full advantage" of a modern CPU would require it to be using things that weren't even conceived of yet.
#Commandos behind enemy lines patch full#
Stewing on this for a bit, it doesn't make sense to me that a game from 1998 slows down simply because it doesn't take full advantage of the CPU. If anyone could help I'd really appreciate it, I just want to play an old game from my childhood. Some suggestions I already tried were going into task manager and setting the game's affinity to all processors, raising its priority, running in old compatibility versions, uninstalling/reinstalling multiple times, replacing game files, etc. There exists solutions for DOS games, but this isn't a DOS game. My question is: are there similar modern programs like that today? Or ways to speed up old games on modern hardware? Searching all I could find were programs that "slowed down" your cpu for old games, but hardly anything about speeding up old games.
#Commandos behind enemy lines patch trial#
Probably because the program is old and sketchy (after 30 uses, your trial expires). However that didn't last long after about 10 minutes of perfect gameplay it would always crash. To my surprise, it actually worked! I turned the speed up really high and the soldiers would walk at superhuman speeds and the mouse was really smooth and responsive, like I hit fast-forward in game or something (unplayable, but tweaking it down I got it to a good and responsive playable state). I found an ancient program, Speed Gear (downloaded from ), which would allow you to target specific programs and make them "faster" by altering how they used the CPU. My game runs sluggish: mouse movements are heavily delayed, and everyone moves really slow. The basics of the game is enemy soldiers walk around in specific paths, and you try to kill them and complete an objective the game has a top-down POV. Looking online, the problem seemed to be the game wouldn't take full advantage of the CPU, and there existed programs that could speed up/slow down specific programs on your computer by messing with the CPU. Revisiting the game after a few years however, it runs sluggish and mouse movements are laggy. I got it from steam a while ago and it ran perfectly. I used to play Commandos: Behind Enemy Lines, a really fun but old (1998) real time tactics game ( ). Since my commando's are normally cut behind the enemy, if they drop a squad weapon that's another thing I have to deal with later.First time poster so forgive any lack of knowledge. I prefer not to stick any Brens on my commandos since the Brits seem to drop squad weapons like candy wrappers. I normally go Anvil for the heavy engineer so the commandos are and still will be a good supplement to my attacking force. Unless the enemy is 100% Ostheer I will never call a glider in behind enemy lines because the damn thing loiters above the OKW base AA for some time, add on top the Flakpanzer HQ & maybe a Ostwind, it was a good waste of 500 manpower. My idea is shortening the time taken to land to that closer to vCoH and make gliders cone in from your side of the map only. My only real complaint is something that wasn't even changed in this patch, but one that I feel perhaps should be looked at in tandem with the nerf. I'm not sure if the nerf was applied to him but if he was, he suddenly is really only utility to ferry troops from the retreat point to the front lines. Remember for 850, you are also getting the Airlanding Officer. In this aspect they should still be fine.
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You sneak behind their lines, raid operation cap and then lie in ambush for the squad that comes to recap. For me commandos have more been have always been a disruption unit. I don't know if cutting their DPS by nearly half was the way to go but that's classic Lelic balance for you.